Kombo : : : PS3 | 360 | Wii | Cube | Xbox | PSP | DS | Forums | Podcasts

AROUND KOMBO:
BLOG
The Moody Gamer
Do you have gaming ADD?
BLOG
My Xbox is Sexy
Kill Screen #7
Ghostbusters: The Video Game
Console
PlayStation 3
Publisher
Atari Games
Genre
Action
Developer
Terminal Reality
Release Date
06/16/09
7
ESRB Rating
Teen
StumbleUpon Toolbar  
Posted by:
David Oxford
Senior News Editor
NEWS
Ghostbusters for PlayStation 3: 3/4 the Resolution of the Xbox 360 Version?
June 16, 2009 | 11:07 AM PST



It seems there's something strange in the PS3-hood. Who you gonna call?

Despite originally being touted as the lead platform for the development of the HD version of Ghostbusters: The Video Game, it would appear that the PlayStation 3 version of Terminal Reality's Ghostbusters sequel may not be all it's Xbox 360 counterpart is cracked up to be-- at least, where the image resolution is concerned.

Speaking to VideoGaming247, Mark Randel, the President of Terminal Reality said:

"Personally, I want to show off our PS3 technology. We're one of the few developers who love the PS3 and have a great time with it. We have great technology for the PS3 and we want to show it off.

"We're running the same game for both platforms but if we made a PS3-only game, for example, you could double the amount of objects on screen that you're seeing. The PlayStation 3 has seven processors and the 360 only has three, so seven versus three means you can do a lot more on the PS3. We're keeping the game the same over both platforms so we don't want to take out any features," Randel added.


However, Lens of Truth ran an article comparing the two versions, determining that a number of differences put the Xbox 360 version ahead. Such differences included a "mysteriously blurred image" and lower texture quality.

"What the Lens of Truth were confused about was the resolution of the game," reports Gamezine.co.uk. "Was the PlayStation 3 version really running in high-definition at 720p? The answer is 'No.' We can confirm that the PS3 version of Ghostbusters is natively rendered at 960 by 540 pixels (three-quarters the resolution of 720p) with quincunx AA. The Xbox 360 version is actually rendered at 720p (1280 by 720 pixels) with 2xMSAA."

MazingerDUDE of the Beyond3D technical forums provided the screen at the top of this article, as well as the following image, both of which can be clicked to enlarge for comparison. Gamezine.co.uk says that these offer proof of the PS3's rendering resolution after referring to high-definition Ruliweb footage.

The top image provides the horizontal resolution, while the lower one provides vertical.



"If the PlayStation 3 was able to render so many objects on screen, it certainly appeared to come at a cost to Terminal Reality," says Gamezine.co.uk. "It doesn't look like they ever had the time to refine their PS3 engine and instead heavily compromised the game to get it out the door. We must certainly question whether it was their 'lead platform.' We know how good PS3 games can look at 720p; you've all seen the incredible gameplay footage of Uncharted 2: Among Thieves."

They suppose the reasoning for the mix-up might be alluded to in an interview given with PlayStation Universe:

"Sony and the talent were adamant that before they got involved with a Ghostbusters game, the tech had to be capable of providing an authentic Ghostbusters experience, and that required graphics and physics tech," Terminal Reality Executive Producer Brendan Goss told PSU.


What baffles me in all of this is that they've had all this time to polish the game, after the publishing fallout last year. Could they not have fixed this in the meantime? Or might these comparisons simply be based on an earlier build than the one which shipped this week?
Screenshot Gallery

Ghostbusters: The Video Game

Ghostbusters: The Video Game

April 15, 2009

April 15, 2009

Got something that we should post on the site? Send it to us!
February 8, 2010
Twenty more winners to go for our Game a Day Giveaway! Don't hesitate... enter today! Also, make sure you become a fan of Kombo on Facebook!!!

-- Ken Cauley, Editor in Chief

Kombo Breaker
FTW
Kombo's Game a Day Giveaway!
We're giving away a new game EVERYDAY throughout all of February!

Official Contest Page!

WINNERS:

  • February 2: John Riemer, Virgina
  • February 3: Jonathan Dowell, Pennsylvania
  • February 4: Chris Ryan, Florida
  • February 5: Chris Foster, Michigan
  • February 6: Adam Cuevas, Florida
  • February 7: Josh Minar, Kentucky
  • February 8: Bradley Mosbacher, Missouri
  • If SEGA made Shenmue 3, would it SELL?
    Vote!
    (02/09/10 | 12:41 PM PST)
    February's Xbox LIVE Marketplace Updates
    (02/09/10 | 12:21 PM PST)
    It May Be The End for Nippon Ichi Software
    (02/09/10 | 11:13 AM PST)
    Headaches and Sickness Induced by 3D
    (02/09/10 | 5:56 AM PST)
    HDTV vs. SNES
    DiRT 2!!!
  • DiRT 2 for Xbox 360 or PlayStation 3
    Enter to win!
    E-mail us and include your full name, age and mailing address to enter.

  • Software
    Hardware
    All Time
    Weekly
    9.89m Japan
    31.48m America
    25.90m Others
    67.28M 
    1.25m Japan
    21.76m America
    14.63m Others
    37.64M 
    4.74m Japan
    12.71m America
    14.31m Others
    31.76M 
    29.79m Japan
    44.83m America
    50.20m Others
    124.81M 
    14.02m Japan
    18.98m America
    20.85m Others
    53.85M