Kombo : : : PS3 | 360 | Wii | Cube | Xbox | PSP | DS | Forums | Podcasts

AROUND KOMBO:
BLOG
The Moody Gamer
Do you have gaming ADD?
BLOG
The Invisible Land Mines
Random Access Memories
REVIEW
MAG Review
Massive, action-packed shooter experience.
Motorstorm: Pacific Rift
Console
PlayStation 3
Publisher
Sony Computer Entertainment
Genre
Racing
Developer
Evolution Games
Release Date
Quarter 3
ESRB Rating
Not Rated
StumbleUpon Toolbar  
HANDS-ON
TGS 2008: Motorstorm: Pacific Rift
October 13, 2008 | 10:56 AM PST

by: Joel Windels



Motorstorm will be one of the first titles this generation to have a sequel on the same platform, so Motorstorm: Pacific Rift is a good indicator of how well developers are getting to grips with the PS3. Visually, it seems as if they are becoming quite familiar with the dev kits as the game is very aesthetically pleasing. Where the original Motorstorm looked great, the newer game looks even better. The dirt effects, especially when flinging out from underneath the vehicle's tires look very realistic. For the most part it ran very smoothly, but the frame rate did drop momentarily a couple of times. The only part of the demo that wasn't so easy on the eye were the new lava effect, which for unknown reasons looks very rough. It definitely stood out against the otherwise shiny effects. It's likely that this part of the game is yet to be refined so I'll pass judgment on the overall graphics come release day.

The gameplay remains unchanged from the original formula and the player can choose from multiple routes to shave off precious seconds or simply to get some big air. There are water cooling structures you can drive through and there are lots of vehicles to choose from. The rally car had poor handling, but was by far the fastest choice. Contrasting this, the tanker was super slow but easy to steer and a powerful drive. It was so slow in fact, that boosting was required just to prevent the truck from falling into the lava on some of the longer jumps. The boost gauge is still located in the bottom left hand corner and the mechanics of boosting are pretty much the same as the original. As you may have gathered, the course featured a volcanic region, with a rocky forest and other greenery nicely juxtaposing the hot magma.

MORE TGS 2008 COVERAGE
News
Impressions
All TGS Coverage

Screenshot Gallery

February 13, 2009

February 13, 2009

February 13, 2009

February 13, 2009

Got something that we should post on the site? Send it to us!
February 8, 2010
Twenty more winners to go for our Game a Day Giveaway! Don't hesitate... enter today! Also, make sure you become a fan of Kombo on Facebook!!!

-- Ken Cauley, Editor in Chief

Kombo Breaker
FTW
Kombo's Game a Day Giveaway!
We're giving away a new game EVERYDAY throughout all of February!

Official Contest Page!

WINNERS:

  • February 2: John Riemer, Virgina
  • February 3: Jonathan Dowell, Pennsylvania
  • February 4: Chris Ryan, Florida
  • February 5: Chris Foster, Michigan
  • February 6: Adam Cuevas, Florida
  • February 7: Josh Minar, Kentucky
  • February 8: Bradley Mosbacher, Missouri
  • If SEGA made Shenmue 3, would it SELL?
    Vote!
    (02/09/10 | 12:41 PM PST)
    February's Xbox LIVE Marketplace Updates
    (02/09/10 | 12:21 PM PST)
    It May Be The End for Nippon Ichi Software
    (02/09/10 | 11:13 AM PST)
    Headaches and Sickness Induced by 3D
    (02/09/10 | 5:56 AM PST)
    HDTV vs. SNES
    DiRT 2!!!
  • DiRT 2 for Xbox 360 or PlayStation 3
    Enter to win!
    E-mail us and include your full name, age and mailing address to enter.

  • Software
    Hardware
    All Time
    Weekly
    9.89m Japan
    31.48m America
    25.90m Others
    67.28M 
    1.25m Japan
    21.76m America
    14.63m Others
    37.64M 
    4.74m Japan
    12.71m America
    14.31m Others
    31.76M 
    29.79m Japan
    44.83m America
    50.20m Others
    124.81M 
    14.02m Japan
    18.98m America
    20.85m Others
    53.85M